Puckdropper's Place Railroad2012-03-09 08:17:00
The Interior
As mentioned in my last real post, adding an interior to the lighted building was now a necessity. The building is in a very visible location on the layout, and looking into the office will be easy.The hardest part about adding an interior is simply deciding what to put in it. Desk, file cabinets, pop machine, boxes, pallets, what kind of junk accumulates in an office of a warehouse? Rather than fully detailing the office, I added only four items: A table, a man with a briefcase, a woman, and white bear.
The floor was painted a grey color, with the same color used on the lower part of the wall as a chair rail. This may not be noticed, but it might help complete the scene.
Plastic glazing over the windows improves the look of the building while tending to obscure some of the details inside. This means that the items inside do not need to be A++ grade models, but only need to be C-grade models. The table, for example, leans a little and was quickly assembled, but I doubt anyone is going to notice.
Looking in the big window, you see the table, the lady looking at the direction of the bear in the corner, and the bear. The man was going to be visible through the glass on the door, but a small mishap with glue obscures him.
At night, with the room lights out a nice glow comes from the office windows. When you get close, the interior is visible and the effect is excellent.